﻿using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;

public class MyText : MonoBehaviour
{

	private Text _text;
	
	// Use this for initialization
	void Start ()
	{
		_text = GetComponent<Text>();
		_text.DOText("很长很长的剧情 这是一段故事描述，很长很长的剧情，NPC", 4);
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
